//////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// /// /// /// /// /// F U H Q U A K E C O N F I G U R A T I O N /// /// /// /// http://www.fuhquake.net/ /// /// /// /// /// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////// // // // C O M M A N D L I N E // // // //////////////////////////////////////////////////////////////////////////////////////////////////// // -width 1024 -height 768 -bpp 16 -freq 72 +cfg_load lake.cfg -conwidth 512 -conheight 384 -ruleset smackdown -bpp 16 -no24bit +exec eye.cfg //////////////////////////////////////////////////////////////////////////////////////////////////// // // // V A R I A B L E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// //All variables (even those with default values) are listed below. //You can use "cfg_save_unchanged 0" to save only changed variables. //Config Management cfg_backup "1" cfg_legacy_exec "0" cfg_legacy_write "0" cfg_save_aliases "1" cfg_save_binds "1" cfg_save_cmdline "1" cfg_save_cmds "1" cfg_save_cvars "1" cfg_save_sysinfo "1" cfg_save_unchanged "1" cfg_save_userinfo "2" //Player Settings b_switch "1" w_switch "1" bottomcolor "0" topcolor "0" msg "1" name "ctfstud" noaim "1" rate "10000" skin "base" spectator "" team "red" //Teamplay Communications tp_forceTriggers "0" tp_loadlocs "1" tp_soundtrigger "~" tp_triggers "1" tp_weapon_order "78564321" //Skin Settings teamskin "" enemyskin "" teamquadskin "" enemyquadskin "" teampentskin "" enemypentskin "" teambothskin "" enemybothskin "" baseskin "base" noskins "1" r_fullbrightSkins "1" //Console Settings cl_chatmode "2" con_clearnotify "1" con_notifylines "4" con_notifytime "3" con_wordwrap "1" cvar_viewdefault "1" gl_consolefont "original" gl_smoothfont "0" log_dir "" log_readable "0" scr_conalpha "0.8" scr_consize "0.75" scr_conspeed "3000" scr_printspeed "8" //Chat Settings auth_viewcrc "0" cl_chatsound "1" cl_floodprot "0" cl_fp_messages "4" cl_fp_persecond "4" cl_nofake "0" cl_parseFunChars "1" cl_parseSay "1" cl_parseWhiteText "1" ignore_flood "0" ignore_flood_duration "4" ignore_mode "0" ignore_opponents "0" ignore_spec "0" //FPS and EyeCandy Settings cl_deadbodyFilter "1" cl_gibFilter "1" cl_maxfps "72" cl_model_bobbing "1" cl_muzzleflash "0" cl_nolerp "1" cl_r2g "0" gl_caustics "0" gl_detail "0" r_drawentities "1" r_drawflame "0" r_explosionLight "0" r_explosionLightColor "0" r_explosionType "0" r_flagColor "0" r_grenadeTrail "1" r_lerpframes "1" r_lerpmuzzlehack "1" r_lightflicker "1" r_powerupGlow "1" r_rocketLight "0" r_rocketLightColor "0" r_rocketTrail "3" //Particle Effects gl_bounceparticles "1" gl_clipparticles "1" gl_part_blobs "0" gl_part_blood "0" gl_part_explosions "0" gl_part_gunshots "0" gl_part_inferno "0" gl_part_lavasplash "0" gl_part_spikes "0" gl_part_telesplash "0" gl_part_trails "0" gl_solidparticles "0" //Lighting gl_fb_bmodels "1" gl_fb_models "1" gl_flashblend "1" gl_lightmode "2" gl_loadlitfiles "0" gl_shaftlight "1" r_dynamic "0" r_fullbright "1" r_lightmap "0" r_shadows "0" //Water and Sky Settings r_fastsky "1" r_fastturb "0" r_novis "0" r_skycolor "0" r_skyname "" r_wateralpha "1" //Weapon View Model Settings cl_bob "0" cl_bobcycle "0.6" cl_bobup "0.5" cl_filterdrawviewmodel "0" r_drawviewmodel ".6" r_viewmodelSize "1" //Texture Settings gl_ext_texture_compression "0" gl_externalTextures_bmodels "1" gl_externalTextures_world "1" gl_lerpimages "1" gl_max_size "4096" gl_miptexLevel "0" gl_picmip "1" gl_playermip "0" gl_scaleModelTextures "0" gl_scaleTurbTextures "1" gl_subdivide_size "128" gl_texturemode "GL_LINEAR_MIPMAP_NEAREST" //OpenGL Rendering gl_affinemodels "0" gl_clear "0" gl_clearColor "0 0 0" gl_cull "1" gl_finish "0" gl_nocolors "0" gl_smoothmodels "1" gl_triplebuffer "1" gl_ztrick "1" r_farclip "4096" //System Settings sys_disableWinKeys "0" sys_highpriority "0" sys_inactiveSleep "1" sys_yieldcpu "0" //Video Settings _vid_default_mode "0" _vid_default_mode_win "3" _windowed_mouse "0" vid_config_x "800" vid_config_y "600" vid_hwgammacontrol "1" vid_mode "12" vid_vsync "" //Sound Settings bgmvolume "1.000000" cl_staticSounds "1" s_ambientfade "100" s_ambientlevel "0.3" s_initsound "1" s_khz "11" s_loadas8bit "0" s_mixahead "0.1" s_noextraupdate "0" s_nosound "0" s_precache "1" s_show "0" s_swapstereo "0" volume ".22" //MP3 Settings mp3_grabvolume "2" mp3_scrolltitle "1" mp3_showtime "1" mp3_volume "1" mp3_winamp_dir "c:/program files/winamp" //Input - Keyboard cl_anglespeedkey "1.5" cl_backspeed "1500" cl_forwardspeed "1500" cl_keypad "1" cl_movespeedkey "2.0" cl_pitchspeed "17190" cl_sidespeed "1500" cl_smartjump "0" cl_upspeed "1500" cl_yawspeed "20000" //Input - Mouse m_accel "0" m_filter "0" m_forcewheel "0" m_forward "1" m_pitch ".03" m_side "0.8" m_yaw "0.022" //Input - Joystick joystick "0" //Input - Misc freelook "1" lookspring "0" lookstrafe "0" sensitivity "7" //Network Settings cl_c2sImpulseBackup "3" cl_c2spps "0" cl_nodelta "0" cl_nopred "0" cl_oldPL "0" cl_predictPlayers "1" cl_solidPlayers "1" cl_timeout "60" cl_useproxy "0" //Status Bar and Scoreboard cl_hudswap "0" cl_sbar "0" scr_centerSbar "0" scr_compactHud "0" scr_compactHudAlign "0" scr_drawHFrags "1" scr_drawVFrags "1" scr_scoreboard_borderless "0" scr_scoreboard_drawtitle "1" scr_scoreboard_fillalpha "0.7" scr_scoreboard_fillcolored "2" scr_scoreboard_forcecolors "1" scr_scoreboard_showfrags "1" scr_scoreboard_teamsort "1" //Crosshair Settings cl_crossx "0" cl_crossy "0" crosshair "4" crosshairalpha "1" crosshaircolor "79" crosshairimage "" crosshairsize "3" //Screen Settings cl_clock "0" cl_clock_x "0" cl_clock_y "-1" cl_democlock "0" cl_democlock_x "0" cl_democlock_y "-2" cl_shownet "0" gl_contrast "1" gl_gamma ".4" r_netgraph "0" r_speeds "0" scr_autoid "0" scr_centerMenu "1" scr_centertime "2" scr_coloredText "1" scr_menualpha "0.7" scr_scaleMenu "1" show_fps "1" show_fps_x "-5" show_fps_y "-1" show_speed "1" show_speed_x "30.2" show_speed_y "40" showdrop "0" showpackets "0" showpause "1" showram "1" showturtle "0" //Screen & Powerup Blends cl_bonusflash "0" gl_cshiftpercent "100" gl_hwblend "0" gl_polyblend "1" v_contentblend "0" v_damagecshift "1" v_dlightcshift "1" v_pentcshift "1" v_quadcshift "1" v_ringcshift "1" v_suitcshift "1" //View Settings cl_rollangle "2.0" cl_rollspeed "200" default_fov "0" fov "100" v_centermove "0.15" v_centerspeed "500" v_gunkick "0" v_idlescale "0" v_ipitch_cycle "1" v_ipitch_level "0.3" v_iroll_cycle "0.5" v_iroll_level "0.1" v_iyaw_cycle "2" v_iyaw_level "0.3" v_kickpitch "0" v_kickroll "0" v_kicktime "0" v_viewheight "0" viewsize "100.000000" //Match Tools match_auto_logconsole "0" match_auto_minlength "60" match_auto_record "2" match_auto_spectating "0" match_auto_sshot "0" match_format_2on2 "2on2/%n - [%k%v%l] - [%M]" match_format_3on3 "tdm/%n - [%Oon%E_%t%v%e] - [%M]" match_format_4on4 "tdm/%n - [%Oon%E_%t%v%e] - [%M]" match_format_arena "arena/%n - [%M]" match_format_coop "coop/%n - [%C_player_coop] - [%M]" match_format_duel "duel/%n - %p%v%e - [dmm%D] - [%M]" match_format_ffa "ffa/%n - [%C_player_ffa] - [%M]" match_format_race "race/%n - [race] - [%M]" match_format_solo "solo/%n - [%M]" match_format_tdm "tdm/%n - [%Oon%E_%t%v%e] - [%M]" match_format_tf_clanwar "tfwar/%n - [%Oon%E_%t%v%e] - [%M]" match_format_tf_duel "tfduel/%n - %p%v%e [%M]" match_name_and "_&_" match_name_nick "" match_name_on "on" match_name_spec "(SPEC)" match_name_versus "_vs_" //Demo Handling cl_demoPingInterval "5" cl_demospeed "1" demo_capture_dir "capture" demo_capture_fps "30.0" demo_capture_steadycam "0" demo_dir "fuhquake/demos" qizmo_dir "." //Screenshot Settings image_jpeg_quality_level "75" image_png_compression_level "1" scr_allowsnap "1" sshot_dir "" sshot_format "tga" //Spectator Tracking cl_chasecam "1" //Item Names tp_name_axe "axe" tp_name_sg "sg" tp_name_ssg "ssg" tp_name_ng "ng" tp_name_sng "sng" tp_name_gl "gl" tp_name_rl "rl" tp_name_lg "lg" tp_name_ga "ga" tp_name_ya "ya" tp_name_ra "ra" tp_name_armortype_ga "g" tp_name_armortype_ya "y" tp_name_armortype_ra "r" tp_name_shells "shells" tp_name_nails "nails" tp_name_rockets "rockets" tp_name_cells "cells" tp_name_quad "quad" tp_name_pent "pent" tp_name_ring "ring" tp_name_suit "suit" tp_name_mh "mega" tp_name_health "health" tp_name_armor "armor" tp_name_weapon "weapon" tp_name_backpack "pack" tp_name_flag "flag" tp_name_sentry "sentry gun" tp_name_disp "dispenser" tp_name_teammate "" tp_name_enemy "enemy" tp_name_eyes "eyes" tp_name_quaded "quaded" tp_name_pented "pented" tp_name_status_green "$G" tp_name_status_yellow "$Y" tp_name_status_red "$R" tp_name_status_blue "$B" tp_name_someplace "someplace" tp_name_at "at" tp_name_nothing "nothing" tp_name_none "" tp_name_separator "/" //Item Need Amounts tp_need_rl "1" tp_need_weapon "35687" tp_need_ga "50" tp_need_ya "50" tp_need_ra "50" tp_need_shells "10" tp_need_nails "40" tp_need_rockets "5" tp_need_cells "20" tp_need_health "50" //Server Settings coop "0" filterban "1" floodprotmsg "" pausable "1" skill "1" sv_aim "2" sv_cheats "0" sv_fastconnect "0" sv_highchars "1" sv_loadentfiles "0" sv_mapcheck "1" sv_maxrate "0" sv_maxtic "0.1" sv_mintic "0" sv_nailhack "1" sv_phs "1" sv_spectalk "1" timeout "65" zombietime "2" //Serverside Physics pm_bunnyspeedcap "" pm_ktjump "0.5" pm_slidefix "" sv_accelerate "10" sv_airaccelerate "10" sv_friction "4" sv_gravity "800" sv_maxspeed "320" sv_maxvelocity "2000" sv_spectatormaxspeed "500" sv_stopspeed "100" sv_wateraccelerate "10" sv_waterfriction "4" //Serverside Permissions allow_download "1" allow_download_maps "1" allow_download_models "1" allow_download_pakmaps "0" allow_download_skins "1" allow_download_sounds "1" //Unsorted Variables auth_validate "1" auth_warninvalid "0" cl_loadFragfiles "0" cl_parseFrags "0" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // A L I A S E S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// alias f_damage "play rune/rune1" alias hop "impulse 22;wait;+attack;wait;wait;wait;wait;-attack;+jump; wait;-jump;wait;impulse 69" alias ouch "play rune/rune1" alias retry "connect 12.33.81.227:27500" alias rj "impulse 7;wait;-forward; +back; rotate 180; +jump; +attack; cl_pitchspeed 17190; cl_yawspeed 20000; wait; -jump; -attack; -back; +forward; rotate 180; wait; -forward" alias zoom_in "sensitivity 2;fov 90;wait;fov 70;wait;fov 50;wait;fov 30;wait;fov 10;wait;fov 5;bind F11 zoom_out" alias zoom_out "sensitivity 4;fov 5;wait;fov 10;wait;fov 30;wait;fov 50;wait;fov 70;wait;fov 90;bind F11 zoom_in; sensitivity 3" //////////////////////////////////////////////////////////////////////////////////////////////////// // // // T E A M P L A Y C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// teamcolor off enemycolor off tp_pickup default tp_took default tp_point default filter clear //////////////////////////////////////////////////////////////////////////////////////////////////// // // // M I S C E L L A N E O U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// mapgroup clear //////////////////////////////////////////////////////////////////////////////////////////////////// // // // P L U S C O M M A N D S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// -moveup -movedown -left -right -forward -back -lookup -lookdown -strafe -moveleft -moveright -speed -attack -use -jump -klook +mlook -showscores -showteamscores //////////////////////////////////////////////////////////////////////////////////////////////////// // // // K E Y B I N D I N G S // // // //////////////////////////////////////////////////////////////////////////////////////////////////// bind TAB "+showscores" bind ENTER "impulse 7" bind ESCAPE "togglemenu" bind SPACE "say_team [%l] %hh:%aa (e:%e)" bind ' "say_team -$\QUAD SOON/GET IT!!" bind * "impulse 23" bind + "" bind , "" bind - "sizedown" bind . "" bind / "impulse 141" bind 0 "say_team -$\Enemies at: MOUND" bind 1 "impulse 1" bind 2 "impulse 2" bind 3 "+moveup" bind 4 "impulse 4" bind 5 "impulse 5" bind 6 "impulse 6" bind 7 "say_team -$\Enemies at: WATER" bind 8 "say_team -$\Enemies at: YA" bind 9 "say_team -$\Enemies at: OUTSIDE" bind = "sizeup" bind [ "say_team -$\Meet at: SNG" bind \ "say_team we have quad!" bind ] "tossrune" bind ` "toggleconsole" bind a "say_team Attacking...from %l" bind b "say_team help at base" bind c "" bind d "say_team Defending...from %l" bind e "r_netgraph 1" bind f "" bind g "" bind h "say_team rune @ %l" bind i "say_team INCOMING" bind j "" bind k "say_team Out of Position! (%l)" bind l "r_netgraph 0" bind m "say_team HELP @ %l" bind n "say_team NO/NEVERMIND" bind o "say_team On my way...from %l" bind p "say_team -$\Meet at: MOUND" bind q "say_team ENEMY QUAD!" bind r "messagemode2" bind s "" bind t "messagemode" bind u "say_team -$\Meet at: WATER" bind v "" bind w "" bind x "say_team Need ROX @ %l" bind y "" bind z "" bind ~ "toggleconsole" bind BACKSPACE "say proxy:menu back" bind PAUSE "pause" bind UPARROW "+forward" bind DOWNARROW "+back" bind LEFTARROW "+moveleft" bind RIGHTARROW "+moveright" bind ALT "" bind CTRL "impulse 22" bind SHIFT "impulse 6" bind F1 "say_team Base is Secure!" bind F2 "say_team Go Go Go!" bind F3 "say_team Need Health + Armor" bind F4 "say_team How is Base???" bind F5 "exec ctf.cfg" bind F6 "exec r.cfg" bind F7 "trackfp" bind F8 "say_team Base is NOT Secure!" bind F9 "say_team Attack NOW!!" bind F10 "say_team NEED our FLAG, Go After it!!" bind F11 "say :(" bind F12 "say =)" bind INS "hop" bind DEL "impulse 10" bind PGDN "impulse 3" bind PGUP "+showteamscores" bind HOME "screenshot" bind END "+moveup" bind KP_END "+moveup" bind KP_INS "hop" bind KP_DEL "impulse 5" bind MOUSE1 "+attack" bind MOUSE2 "+jump" bind MOUSE3 "impulse 8" bind MWHEELUP "" bind MWHEELDOWN ""