Zomp 3: The Quest for Z's
March 31st, 2012

We've been working hard on Zomp 3 lately.  Since the last update, I've employed the help of an amateur artist/soon-to-be relative who has been working on the graphics for Zomp 3. We're going for a cartoony look and I think it's turning out pretty well. Check out a few screenshots here and here

As I mentioned before, I'd like to release the game on the Xbox 360.  Well the game development has come a long way and I'm now working on the Xbox 360 code, adding in the controls and menus for the Xbox.  Finalizing any game is the hardest part, and always seems to take 5x as long as you expect.  This has not changed for Zomp 3.  It is basically a 'complete game', but getting it finished right, and passing all the XNA Creators Club hurdles is another thing entirely.

Zomp 3: The Quest for Z's should be coming to the Xbox Live Indie Games section on your Xbox 360 this year.  Or else.


A fix and an update
March 4th, 2010

There was a css problem with the menu on the left that I've just gotten around to fixing.  The site should finally at least look respectable in IE and Firefox (and the rest of you).  Maybe that's claiming too much...probably.

In any case, the latest development news is Zomp 3 related.  I've been working slowly (is there any other kind) on designing and building another sequel in the blockbuster Zomp franchise.  Similar to my work on Blockem, I'm using XNA, which is a development platform for both the PC and the Xbox 360.

Eventually, I would like to release a game on the Xbox 360 through the XNA Creators Club.  I've been slowly working through the graphics and building an appropriate map editor, and making sure to have a clear game design before moving forward too quickly.

I will most likely need graphic help, but there are many eager developers and artists found on the XNA Creators Club forums - hopefully I can get some help there in the near future.  I'm currently working with Inkscape, sharpening my vector graphic skills to create Zomp 3 tile stand-ins for now.  Until next time.

-skelman


New Downloads
October 7th, 2007

Since I've been working on the site redesign lately, I decided I should release some of these 'on hold' betas I've been keeping to myself and my testers.  I've just added Frag Arena 1.3 beta and Encircle 1.0 freeware to the downloads page. Give them a try and let me know what you think.  I know I've worked on Frag Arena since this release, fixed many things, and added some, but the core of the game should be in the release.  Also, the version of Encircle being released is a pretty simple game.  There is no sound, but you can see the basic idea of the game.  I'm letting it go, it's done.


Best if viewed in Firefox